🚶♂️ Walk: Low vibration, safe for short distances (6 m/s)
🏃 Run: Medium vibration, balanced approach (12 m/s)
🏃♂️ Sprint: High vibration, risky but fast (18 m/s)
⚡ Bindu Sprint: Bene Gesserit ability - very fast but attracts worms (28 m/s)
🏍️ Sandbike: Fastest option but extreme vibration (35 m/s)
⚠️ Special Hazards:
🥁 Drumsand (Red): Instant worm summon!
🌊 Quicksand: Slows movement, can trap vehicles
⚡ Shields/Levitation: Attracts worms instantly!
⏰ Resource Respawn Timers
💡 Tip: Resources are shared on server, chests are individual!
🌞 Day/Night Cycle Timer
DAY - 15:00
Heat exposure! Find shade
15 min cycle
Press T at the exact moment day starts in-game to sync the timer below
Cycle Info:
🌞 Day: Careful, heat drains water
🌙 Night: Harvest dew, safer travel
💧 Dew: Optimal just before dawn
📍 My Notes - this device only
📜 Community Recipes
⚠️ Items with -3 or more downvotes are automatically hidden
Add New Recipe
💡 Survival Tips
⚠️ Items with -3 or more downvotes are automatically hidden
Add Survival Tip
🏗️ Dune Awakening Base Planner (for desktop/tablet use)
Plan your perfect base with authentic Dune Awakening building components. Features structural integrity, power management, faction building sets, and cost calculation. Conceptual things you 'could build' (watch tower) might stay in this tool, I'd love your thoughts. See email at bottom of page.
🎯 Quick Guide:
1️⃣ Choose grid, building set & category (changing grid size clears the grid!)
2️⃣ Select a piece
3️⃣ Click grid to place
4️⃣ Right-click to remove
5️⃣ Use zoom controls or Ctrl+scroll for large bases
6️⃣ Shift+drag to pan around
7️⃣ Save your design!
100%
Select a building piece
💡 Controls: Ctrl+scroll to zoom | Shift+drag to pan | Middle-click drag to pan | Ctrl+0 to reset view
0
Materials Cost
0
Power Usage
0
Daily Tax
100%
Stability
📦 Material Requirements
3D Base Preview
Controls:
WASD/Arrows - Move
Mouse - Look around
Shift - Turbo
E - Toggle labels
ESC - Exit
X: 0 | Y: 0 | Z: 0
🏠 Quick Start Templates
Templates provide pre-designed base layouts optimized for different playstyles.
Starter bases focus on essential survival, production bases maximize crafting efficiency,
fortresses emphasize defense, and compounds support large groups.